Online Art Project
Commissioned by Amnesty International
Revelation 1.0 is a net art project that treats the Amnesty International web site as a found object. It uses custom software to create a parallel version of the Amnesty site. Stripped of text and graphics, the Amnesty site is reduced to geometrical compositions of color fields and photographic images.
Revelation 1.0 is the first iteration of the Revelation project. The second iteration, Revelation 2.0, applies a similar logic to the Amnesty International web site.
Here is an example of Revelation 1.0 in action:
Amnesty Welcome Page
Amnesty About Page
Amnesty Act Page
Online Art Project
Commissioned by Computer Fine Arts
Revelation 2.0 is a net art project that treats the CNN web site as a found object. It uses custom software to create a parallel version of the CNN site. Stripped of text and graphics, the CNN site is reduced to geometrical compositions of color fields and photographic images.
Revelation 2.0 is the second iteration of the Revelation project. The first iteration, Revelation 1.0, applies a similar logic to the Amnesty International web site.
Here is an example of Revelation 2.0 in action:
CNN's "Weekday" Page
CNN's "Cheney" Page
In the press
Hyperallergic: "A video projection focused on a single woodland scene for 24 hours shows undulating patterns of light formed by shadows of the trees. A leaf meanders its way to the ground; an insect buzzes by. A small pool of water shimmers and trickles, but not much else happens. When we come upon a scene like this in nature, we might stop for a photo, perhaps force ourselves to meditate for a moment, searching for peace and a spiritual connection, before quickly moving on. Mark Tribe’s “Balsam Lake Mountain Wild Forest, Ulster County, New York,” from the series New Nature (2016–17), allows us to linger more than we might in the wild, where fellow hikers, inclement weather, or mosquitoes compel us to be on our way. It allows us to enjoy the scene. According to a wall text accompanying this piece, we are more likely to experience nature on a digital screen than in an immersive setting. “In an age of virtual reality and inescapable human impact, is nature as real as it used to be?” asks Tribe. “And how could we use technologies of simulation (including relatively straightforward ones, like video) to preserve the experience of a vanishing wilderness?” By providing a voyeuristic view, the artist awakens us to a primal urge to get outside, to smell the moss, to feel the ferns and rocks, to listen to the water." Ilene Dube, "Artists Urge Us to Get Outside and Smell the Moss"